Earl: Swordmaster Noble
Earl: Swordmaster Noble
(1) |
Costs: 46
|
CC | RC | PW | LD | AC | WD | ST |
MV | AR | DEF | SZ |
13 | 8 | - | 14 |
2 | 2 | 4 | 3 |
15 | -5 | 2 |
Special Rules:
-
Commanding Presence
- The Earl is an esteerned position in the Firstborn Army, a rank which has been earned through both action and skill. When an Earl "Gives Order" (p. 61), he may command up to
2 warbands so long as both warbands are either Swordsmen, Desert Crusaders or City Militia. Commanding two warbands would of course require two actions.
-
Feint
-
Secondary Attack
- You must have a combination of Swordsmen or Desert Crusader at least 16 in your army to have an Earl.
Equipment:- Sword of Honour
- Dagger
- Warshield (-3 RC)
Classification:Mortal
Name | CC | MD | MX | DAM | Notes |
Dagger | CC | - | - | ST | |
Sword of Honor | CC | - | - | ST | Appointed to the Earl for distinguished service, this perfectly balanced blade is a lethal weapon in the hand of a master. When an Earl rolls a hit with this weapon, the difference in the needed number and the number rolled is added to the weapons Damage (ST+roll). Thus an Earl who needs a modified 5 to hit an rolls a 11, adds 6 to his DAM this attack. |
First version from 09.12.2012. Last version from 15.12.2012.
Article from ChronopiaWorld.com